Saturday, October 31, 2020

week 08


Making a noise pattern from the ground texture of the scene



Applying the noise filter on top of a cloner tied to the scale of the y axis. Right picture is both scale and position.



Top view


Layers for laser cutting









Tried making an action script for photoshop to export paths for each frame, but i'm afraid I'm gonna have to do it manually either way.




Other experiments



Could a possible theme be to make a physical, hard surface object look soft / dynamic? Or is this too vague / boring? Going forward it could be to use this same technique and apply it to a different form, e.g. to make a small chair.

Last model viewed from the opposite side


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