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Base shape in Cinema 4D which is then imported in Topmod and remeshed. This new model is then imported back into Cinema 4D and combined with the base model. |
Slicing basic shapes
Drawing in photoshop to 3D + animation
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Drawing made in photoshop and then imported to Cinema 4D. The spline points are keyframed. The layers are made through the MoInstance object. |
Other experimentation in Topmod
Projects to figure out how to do
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This is not from the PDFs / from Daniel Widrigs website |
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Also from Daniel Widrigs website |
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